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六级阅读仔细阅读:voice actors in video gaming industry
Effective Friday, Screen Actors Guild-American Federation of Television and Radio Artists (SAG-AFTRA) has declared a strike against 11 video game publishers over games that went into production after Feb. 17, 2015. The companies include some of the heavyweights of the industry, like Electronic Arts Productions, Insomniac Games, Activision and Disney.
The strike comes in light of an unsuccessful 19 months of negotiations after the existing labor contract known as the Interactive Media Agreement expired in late 2014. Overall, the strike is an effort to provide more secondary compensation along with other concerns, such as transparency upon hiring talent and on-set (制作中) safety precautions.
The video gaming industry has ballooned in recent years. The Los Angeles Times reports that the industry is in the midst of an intense increase in cash flow. In 2015, gaming produced $23.5 billion in domestic revenue.
But SAG-AFTRA says voice actors don’t receive residuals (追加酬金) for their gaming work. Instead, they receive a fixed rate, which is typically about $825 for a standard four-hour vocal session. So the voice actors are pushing for the idea of secondary compensation—a performance bonus every time a game sells 2 million copies or downloads, or reaches 2 million subscribers, with a cap at 8 million.
“It’s a very small number of games that would trigger this secondary compensation issue,” said voice actor Crispin Freeman, who’s a member of the union’s negotiating committee. “This is an important aspect of what it means to be a freelance (从事自由职业的) performer, who isn’t regularly employed every single day working on projects.”
Another major complaint from the actors is the secrecy of the industry. “I can’t imagine if there’s any other acting job in the world where you don’t know what show you’re in, when you’re hired,”says voice actor Keythe Farley, who chairs the SAG-AFTRA negotiating committee.
“And yet that happens every day in the video game world,”Farley told reporters during a press conference Friday. “I was a main character in Fallout 4, a character by the name of Kellogg, and I never knew that I was doing vocal recording for that game throughout the year and a half.”
Scott Witlin, the lawyer representing the video game companies, says voice actors “represent less than one tenth of 1 percent of the work that goes into making a video game.” So “even though they’re the top craftsmen in their field,”Witlin says, “if we pay them under a vastly different system than the people who do the 99.9 percent of the work, that’s going to create far more problems for the video game companies.”
46. Why did SAG-AFTRA declare a strike against some video game publishers?
A) The labor contract between them had been violated.
B) Its appeal to renegotiate the contract had been rejected.
C) It had been cheated repeatedly in the 19 months of talks.
D) The negotiations between them had broken down.
47. What do we learn from the passage about the video gaming industry?
A) It has reaped huge profits in recent years.
B) It has become more open and transparent.
C) It has attracted many famous voice actors.
D) It has invested a lot in its domestic market.
48. What are the voice actors demanding?
A) More regular employment.
B) A non-discriminatory contract.
C) Extra pay based on sales revenues.
D) A limit on the maximum work hours.
49. What does Keythe Farley say about voice actors?
A) They are kept in the dark about many details of their job.
B) They are discriminated against in the gaming industry.
C) They are not paid on a regular basis.
D) They are not employed full-time.
50. What is the argument of lawyer Scott Witlin?
A) Voice actors should have a pay raise if they prove to be top craftsmen.
B) Changing the pay system would cause the industry more problems.
C) Voice actors are mere craftsmen, not professional performers.
D) Paying voice actors on an hourly basis is in line with the law.
【答案】D A C A B
【解析】
46. 根据关键词why, SAG-AFTRA, declare a strike定位到第一段。第一段提到了SAG-AFTRA提出罢工,但没有说到原因。继续看第二段。 “The strike comes in light of an unsuccessful 19 months of negotiations after the existing labor contract known as the Interactive Media Agreement expired in late 2014. ”其中in light of表示鉴于、根据……,所以“an unsuccessful 19 months of negotiations after the existing labor contract”是原因。“在原劳动合同签订后19个月谈判未果”,unsuccessful是broke down的同义替换。选D。
47. 根据关键词the video gaming industry定位到第三段:The video gaming industry has ballooned in recent years. The Los Angeles Times reports that the industry is in the midst of an intense increase in cash flow. In 2015, gaming produced $23.5 billion in domestic revenue.从“balloon”,“an intense increase”,“produce revenue”可以看出,游戏产业获得了巨大的利润。选A。
48. 根据关键词the voice actors, demand定位到第四段。重视转折词,But SAG-AFTRA says voice actors don’t receive residuals (追加酬金) for their gaming work. Instead, they receive a fixed rate, which is typically about $825 for a standard four-hour vocal session. 声音演员没有获得追加酬金。So the voice actors are pushing for the idea of secondary compensation,所以她们提出额外补贴的想法。extra pay是secondary compensation的同义替换。选C。
49. 根据关键词Key the Farley,voice actors定位到第六段和第七段。“I can’t imagine if there’s any other acting job in the world where you don’t know what show you’re in, when you’re hired,”says voice actor Keyt he Farley, “And yet that happens every day in the video game world,” “I was a main character in Fallout 4, a character by the name of Kellogg, and I never knew that I was doing vocal recording for that game throughout the year and a half.” 我从来都不知道我为那场比赛录制了整整一年半的声乐。选A。
50. 根据关键词argument, Scott Witlin定位到第八段:Scott Witlin says voice actors “represent less than one tenth of 1 percent of the work that goes into making a video game.” So “even though they’re the top craftsmen in their field,” Witlin says, “if we pay them under a vastly different system than the people who do the 99.9 percent of the work, that’s going to create far more problems for the video game companies.” 如果我们支付给他们的系统与那些做99.9%工作的人截然不同,这将给电子游戏公司带来更多的问题。选B。
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